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 OpenTHGFX: Miscellaneous Objects « View previous topic :: View next topic » 
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PlyPencil
PostPosted: Thu Jun 25, 2009 1:26 pm    Post subject:  Reply with quote   



Joined: 24 Jun 2009
Posts: 41
Location: England

What about bannana skins and pieces of paper which have been dropped?
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Lego3
PostPosted: Thu Jun 25, 2009 8:10 pm    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 124
Location: Göteborg, Sweden

We need that too... interested??
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PlyPencil
PostPosted: Fri Jun 26, 2009 6:36 am    Post subject:  Reply with quote   



Joined: 24 Jun 2009
Posts: 41
Location: England

I could give it a go. Im not a very graphical person though
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PlyPencil
PostPosted: Fri Jun 26, 2009 6:48 am    Post subject:  Reply with quote   



Joined: 24 Jun 2009
Posts: 41
Location: England

Well I have given the bannana a go, hand drawn using my graphics tablet. And I have ginen the paper a go. And I have done the can that gets dropped. And I have dont the Pile O Sick



Not that great but its my best

What do you think?
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vommie
PostPosted: Fri Jun 26, 2009 9:12 am    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 99
Location: Berlin

Wow, looks really good - but - (yeah, we all hate "but"s) it's too cartoon-like I think. The objects in TH don't have those black borders for example. If you compare your drawn objects with the rendered in this thread you'll see that it's style differences very much.

But for it's own it's really cool. You could try to fit the style of your drawnings with the rendered objects or of course create a own "comic"-graphics-replacement for openTH if the team creates the possibility to switch graphic-styles.

But it's just my little wasty opinion, let's see if the other users have another opinion about it. (Yeah, this is diplomacy lol).
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PlyPencil
PostPosted: Fri Jun 26, 2009 12:07 pm    Post subject:  Reply with quote   



Joined: 24 Jun 2009
Posts: 41
Location: England

lol dotn worry its constructive criticism Smile

I know it does not fit the theme. Also because its had drawn its not at the correct viewing angle. So if it was put into the game it would look weired.
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Lego3
PostPosted: Sat Jun 27, 2009 9:47 am    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 124
Location: Göteborg, Sweden

They are still definitely good. I think our first priority is to get a replacement of any kind, and then we can start improving it.
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Yabol
PostPosted: Fri Jul 24, 2009 2:53 pm    Post subject:  Reply with quote   



Joined: 24 Jul 2009
Posts: 6
Location: Poland

hey
i like the idea of new graphics in openTH Smile
i made some items in my free time, hope you like it




i know, it`s with antialiasing, for now, if needed i can make it without aa
i you like it, i can make more items Smile
ps. sorry for my english Very Happy
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Lego3
PostPosted: Fri Jul 24, 2009 3:38 pm    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 124
Location: Göteborg, Sweden

They are very great. Very Happy It would be fantastic if you could do some graphics. Smile The most important thing in my opinion is that everyone always pick an item nobody else has started doing yet. I got a little tired on the whole thing when everybody just made things others had already started. I'll probably start doing some work again in a month when I'm back from hiking though... Smile
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sean13
PostPosted: Fri Jul 24, 2009 4:14 pm    Post subject:  Reply with quote   



Joined: 23 Jul 2009
Posts: 10
Location: Scotland

Is there a list of graphics that need to be created some where, if not then how about creating one and then breaking it up into sections for people to do as they wish.

I know I seen a few images in one post with unsigned next to them but surely that can't be everything?
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Lego3
PostPosted: Fri Jul 24, 2009 4:35 pm    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 124
Location: Göteborg, Sweden

If you look at the first page of this thread, and the other one that starts with OpenTHGFX you'll find a list. It is in no way complete, but since we haven't done that much there are still quite a few objects that are unclaimed.

I have started working (18.35 CEST) on a more complete list over at "our new kinda wiki thing" http://openth.pbworks.com. Check it out later.
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sean13
PostPosted: Fri Jul 24, 2009 4:40 pm    Post subject:  Reply with quote   



Joined: 23 Jul 2009
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Cool, i'll definitely check it out. Thanks for the quick reply.
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Yabol
PostPosted: Mon Jul 27, 2009 3:02 pm    Post subject:  Reply with quote   



Joined: 24 Jul 2009
Posts: 6
Location: Poland

Lego3 wrote:
The most important thing in my opinion is that everyone always pick an item nobody else has started doing yet. I got a little tired on the whole thing when everybody just made things others had already started.


sorry about it. I done these items because they were easy to do, I just wanted to see how it will look, and make a tamplate scene <I work with a different program than 3DSmax>.
I don't have much time now, so I wil upload new items slowly:) <I hope it will be 1 or 2 weekly>
ok, I'm uploading now a reception desk that I made today;) I hope it looks good. Wink


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Lego3
PostPosted: Mon Jul 27, 2009 4:21 pm    Post subject:  Reply with quote   



Joined: 09 Mar 2009
Posts: 124
Location: Göteborg, Sweden

It looks absolutely fantastic!

There is now a section over at http://openth.pbworks.com/ for graphics. Have a look and start claiming what you wanna do. Smile
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Yabol
PostPosted: Mon Jul 27, 2009 6:50 pm    Post subject:  Reply with quote   



Joined: 24 Jul 2009
Posts: 6
Location: Poland

Thx Lego3
i just add there this pics that i show here, and claim some items Wink
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